The Witcher 3 Wild Hunt -nsp--eua--jogo Base-.p... May 2026
Not a literal one—though in his line of work, those were Tuesday. No, this was the ghost of a promise.
“No more DLC,” Geralt muttered to Roach. “No more treasure hunts. Just us, the sword, and the bastard in the bone mask.”
The “Jogo Base,” as the bards had begun calling it—the Foundation Game—was drawing to a close. Every contract fulfilled, every monster slain in the base version of his life was merely a prelude to this: the final confrontation with Eredin, King of the Wild Hunt. The Witcher 3 Wild Hunt -NSP--EUA--Jogo Base-.p...
“How?” Eredin gasped.
The King of the Wild Hunt fell to his knees. Frost evaporated from his armor. His mask cracked. Not a literal one—though in his line of
Three months had passed since he’d found Ciri at the Isle of Mists. Three months since the Battle of Kaer Morhen claimed Vesemir. And three nights since Yennefer had left a note on his pillow at the Chameleon: “Finish what you started. No more side quests. No more Gwent. Find the last rider of the Wild Hunt.”
He stepped through the portal.
They clashed. Steel and elven ice rang across the desolate plain. Geralt parried, dodged, and rolled. He used every sign he’d mastered in the base game—Igni to melt the frost armor, Aard to stagger, Quen to absorb the killing blows.